PLP #10: WHACK-A-BALL
For my final post, I wanted to continue studying possible games for the classroom and I found one that could be an incredibly fun and active way to teach subtraction. It’s called Whack-a-Ball and is modeled after the Whack-a-Mole arcade game (where the player tries to hit as many “moles” popping out of their holes as possible). This game actually begins with some arts and crafts work. The base for the game can be created by taking a shoebox and cutting out 10 circles from the top (as if it were a 10 frame). If the students are given a problem of 8–3, they would start by placing 8 balls on their circles and then “whack” down 3 of them. They would count how many are left and write or speak the answer. Here is a picture of the setup: I think this game is great for kindergarten and 1 st graders and can probably be modified to meet the needs of 2 nd graders as well. To raise this to a high-level math activity I would ask the students to verbally explain h...